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Title: Piraka 3D


Iruini Nuva - November 14, 2006 05:22 PM (GMT)
Current Average User Rating: N/A
Version: 1.0a
Status: Stalled until further notice
Genre: Action/Adventure
Type: FPS
Development Priority: Low
Description: Piraka 3D is set in the time when the Piraka have recently arrived upon Voya Nui. The matoran are now suspicious that they aren't what they claim to be - Toa. In an effort to avoid a revolution, the Piraka take action. Aid them as they zamor and blast the matoran into allegiance once more.
Features:
-Multiple weapons, including lava launchers, zamor launchers and devastating bombs!
-Massive environments extending all over the island of Voya Nui!
-Very high graphics details with no processor lag!
Screenshot (somewhat preliminary):
Arrival!

BG - November 21, 2006 11:55 PM (GMT)
*shrugs* Can't know how good it will be until we play it.

Day of Fire - November 23, 2006 10:47 PM (GMT)
I was actually looking forward to this game. *shrugs*

Nickbomb - Overkill PMer - November 28, 2006 12:48 AM (GMT)
I do admit I was waiting for this one but I was KOd when I heard the news :(

Iruini Nuva - December 5, 2006 11:08 PM (GMT)
*cough* It still could be revived. ;)

Nickbomb - Overkill PMer - December 8, 2006 07:21 AM (GMT)
So you've said.

-Zach- - December 24, 2006 09:15 PM (GMT)
Then revive it. The longer you wait the less likely it is the paddles will shock it to life. :P

Nickbomb - Overkill PMer - December 25, 2006 12:56 AM (GMT)
Kinda hard when out 3D modeler isnt working <_< :P

Iruini Nuva - December 27, 2006 11:00 PM (GMT)
Don't worry, he's working. Maybe not very openly, but he is.

Nickbomb - Overkill PMer - December 28, 2006 04:45 AM (GMT)
QUOTE (Iruini Nuva @ Dec 27 2006, 03:00 PM)
Don't worry, he's working. Maybe not very openly, but he is.

Im sure he is ;) Im just playing :) maybe :sly:

Iruini Nuva - December 28, 2006 04:50 AM (GMT)
Not much of a person for giving decisive answers are ya? :P

Nickbomb - Overkill PMer - December 28, 2006 05:09 AM (GMT)
QUOTE (Iruini Nuva @ Dec 27 2006, 08:50 PM)
Not much of a person for giving decisive answers are ya? :P

Sorrow bad, I only mouth talk Le-matoran village slang.

Iruini Nuva - December 28, 2006 05:28 AM (GMT)
I do believe the proper term is 'Treespeak'.

Nickbomb - Overkill PMer - December 28, 2006 05:47 AM (GMT)
Close enough no? ;)

Iruini Nuva - December 28, 2006 06:31 AM (GMT)
Perhaps. However, we should stay on topic, no?

Nickbomb - Overkill PMer - December 28, 2006 07:49 PM (GMT)
Off Topic:No? Boy your a bad influence.

On Topic: It think itd be neat to have dual guns in this game if possible. :D Might be interesting since I know only 2 games where you can do that.

-Zach- - January 8, 2007 06:48 PM (GMT)
QUOTE
Kinda hard when out 3D modeler isnt working

Kinda hard when I haven't been given anything to work on from this. *pleadingly* Just give me a list of models from any or all games! Please!

Iruini Nuva - January 8, 2007 07:03 PM (GMT)
First things first. I want my Vahki staff.

-Zach- - January 8, 2007 07:14 PM (GMT)
Fine fine. *grumble grumble* Does the blocky *can't remember his name* red guy's staff work? I have a low poly version of that.

Iruini Nuva - January 8, 2007 08:55 PM (GMT)
That'll work for now. Here's the first item on the list:

Detailed Nuurahk staff.

-Zach- - January 8, 2007 08:56 PM (GMT)
How detailed... Low poly prop, mid poly game, high poly cinematic.

Iruini Nuva - January 8, 2007 09:06 PM (GMT)
Let's go for the high-poly version. I need that version mostly for its looks not its rendering speed. Come to think of it, a nice mid-poly game version would be nice too. :P

-Zach- - January 8, 2007 09:10 PM (GMT)
K.. Will do. I'm guessing it's for promotional purposes?

Iruini Nuva - January 8, 2007 09:16 PM (GMT)
Promo and in game.

-Zach- - January 8, 2007 09:21 PM (GMT)
Ok.... no texture as usual.. depending on how complex maybe up today.

Iruini Nuva - January 8, 2007 09:23 PM (GMT)
I can do some texture stuff if need be. The nice thing is that they look pretty good without textures, seeing as Vahki staffs are gray.

-Zach- - January 8, 2007 09:26 PM (GMT)
The High poly won't need any image textures, just a material texture, the game model might need image textures though.

Iruini Nuva - March 17, 2007 04:15 PM (GMT)
I just posted this in the BZP topic and I figured I could post it up here. Here's the old Piraka 3D trailer in all of its glory.

Nothing overly beautiful, but it's fun to look back and see what my games looked like a year ago. :P




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